– Why/When to Use Consultants/Designers
With so many products available out there for collaboration
and huddle spaces that could be considered “off the shelf” one would have to
ask themselves why a consultant and/or design engineer needs to be in the mix
at all. In this blog I will discuss some
of the considerations a design engineer and consultant take when working
together so solve the collaboration conundrum for their customers.
When looking at a potential collaborative communications
space a designer must understand first how the space is intended to be used and
how it is currently used. This is
sometimes best done with a covert study (watching the user when they don’t know
they are being watched.) Since we know
about the Hawthorne Effect (anything studied changes its behavior) it is best
to do the study when the subject does not know it is being studied so as to not
affect the outcome. The next step is to
gather data and provide analysis on how the space is intended to be used. This includes facilitated discussions and
stakeholder meetings. It also includes a
complete understanding of the business.
AV/IT design consultants need to be a hybrid of business professionals
and technologists. A lot of times it is
best to have these types of specification and analysis done by a third party
who can delineate between what is needed and what is wanted.
So what does this have to do with using an AV/IT design
consultant? Well, an AV/IT design
consultant knows more about Human Factors than a standard IT integrator. Having
an IT integrator simply hang an interactive display on the wall and running
wires is already taking them outside their comfort zone and it is not all there
is to creating a collaborative environment.
A consultant and design engineer look at the usage models and determine
the proper viewing angles to make sure every participants will see the screen
from every seat. With a proper design, the
least favorable seat in the room and the closest seat in the room will be able
to view the content in a comfortable way without creating viewer fatigue.
There are many considerations taken when designing a full
collaborative space when human factors are accounted for. True AV and Technology consultants look at
the type of content and the way it is used to determine closest and farthest
viewer, the resolution and the type of display.
Display size and mounting location are also determined based on these
factors as well as whether or not the display is interactive or not and whether
or not the one user or all of the meeting participants are standing or seated
(how many meetings have you been in where you are forced to look at the
presenters butt because of poor space design?).
Consultants and design engineers work together to look at the entire
usage model and match the usage to the space considerations. They then look at the physical attributes of
the human body and its capabilities and limitations to help design the system,
but you must read next week’s blog to get even a slight glimpse into the other
considerations that are taken into collaborative space design.
Next week’s blog will start down the path of what is included
in the details of how an AV Collaborative System comes together. We will discuss the steps that an AV/IT
Designer uses to build a complete Collaborative and Unified Communications
System.
AV/IT Design Consultant Considerations in Collaborative
Systems:
As the technology/environment
·
Ambient Light and Sound
·
Shared Content Viewing Angles
·
Sound System Coverage and Pick-Up
·
Cameras and Stage Presence
·
Lighting
·
Physical Environment
·
Communication
·
Visualization
Acknowledgement / Voting / Interactivity
·
Network Collaboration and Network Architecture
·
Remote Connectivity
·
Videoconferencing
·
Data Sharing
Social Aspect of Collaboration
·
Social / Executive /Policy Support
·
Barriers
·
Key Advantages
Hope to “see you” next week.
-Max
About the Author: Max has joined Thorburn Associates as a
Principal Consultant focused on Unified Communications & Collaboration. By
combining his knowledge and skill in AV and IT with his decades of experience,
Max will be responsible for driving Thorburn Associates' Unified Communications
and Collaboration Division (UCC) on a global scale. Max will be instrumental in
the anticipated “exponential growth” of Thorburn Associates' UCC Division by
solving the toughest of customer AV/IT problems with his technical prowess and keen
insight into their business needs.
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